Level 6-Ancient Catacombs II
You stand in a mass grave. Hundreds, if not thousands of dead bodies cover the ground. You find it hard to move, and even hard to spot traps or levels. This could take a while.
As soon as you go down into the second level of the Ancient Catacombs, you find yourself in a Fight: 3 Skeletons
Go South from here and into another Fight: 2 Skeleton Lords
Go South again and talk to the Dread Knight: "Ah, a flesh warrior. I used to be one of your kind proud, bold, and brave. Now look at me, I stand as an agent of evil. You must kill me before my mind is truly wasted on such a path!"
He will then jump out for a Fight: 1 Dread Knight His dying words shall be: "Now go forth and destroy the evil before it sweeps over this land! Remember, the clues are your only hope, random guess will make you end up like me!"
Once he is dead, a Death Altar will appear, wanting to sell you tips: "So, you are having problems in the level? I can sell you hints, if you so desire:
· The vampire section to the west should be finished first. To pass all traps lain down, you'll need to pull switches A, B, E, and I. All other switches sould be off!
· The Lich area needs to be completed second and is slightly harder than the vampire lair. To pass all traps the first run through, you need to pull switches C, G, H, and I. Once you finish the first section, have pulled the minor lich switch, and returned to the statue of the lich, you'll need to pull switches A, B, G, and H. As always, all switches except the ones that need to be pulled should be off.
· The Doom Knight area needs to be finished last. The first code is D, H, and J. Go flip the Dread Knight switch, come back to the statue and change the code to B, G, H, and J. Go flip the Doom Guard switch, the correct path through the graveyard maze is S, W, W, S, S, W, W, N, come back to the statue and change the code to C, D, G, H, and I. Go kill the Doom Knight."
>Go North and pull switch 'I' To the West is a Fight: 1 Dread Knight
Don't pull the switch, as it's not on the first list, but go North into another Fight: 1 Minor Lich Again, miss the switch and go North for yet another Fight: 1 Vampire Now you can flip switch 'A' and go East where you will be met with a Fight: 1 Zombie Lord 1 Skeleton
After the fight, flick switch 'B' on and go South to flick switch 'E'
Go four times West for a Fight: 1 Vampire Then North for another Fight: With a Vampire and 2 Skeletons
Now you will find a note: "It is not the time of the Vampire, what until the sun is long past set and not close to rising."
Wait until around 20:00 or 21:00 and a Vampire Switch will appear, flick this and then go South twice and into a Fight: 1Lord Vampire
Once you kill him, you can pick up a Cape of Vagabond (Cape of Vagabond is body Armour with a 1 to block and 500 damage points)
Go North and then East three times until you get to Switch 'D' (without flicking it) Go North and flick off switch 'A', East and flick off 'B' and then South to flick off switch 'E'
Now for the second part
To the East is a Fight: 2 Zombies
After the fight, flick switch 'G' and go North for another Fight: 1 Wraith
Flick switch 'C' and go back South
Go West twice from switch 'G', and then South to flick on switch 'H'
Go back North and East to switch 'E' (but don't flip it as it's not on the list)
Go North twice to find the statue with the clues from the Death Altar on it: The statue of a lich stands in the center of the room. He is holding a staff high above his head and the tips look as if they are still glowing with magic. A plaque on the base reads "Conquering I Have Given; But Absolute Hierarchy will rule Good."
Go West twice and then South into a Fight: 3 Skeleton Lords
Go West and Fight: 1 Minor Lich
Then flick the Minor Lich Switch on. The Dagger Of Death is available to pick up here (Dagger of Death is a Melee weapon that does 1d8+4 damage)
Go back West, North and then West twice and find yourself back at the statue. Go South three times to flip off switch 'I' and then North, East and North again for switch 'C'
Go West and flip switch 'B' and West again to flip switch 'A' Then go East and South back to switch 'E' (again, do not flick it)
Go North twice to the statue, go North, West then go North again through the door labelled: Death By Men
Go West into a Fight: 2 Skeletons
Go West into another Fight: 3 Skeletons
Go West for a third Fight: 4 Skeletons
Then go South for a Fight: with 5 Skeletons
Go South again and this time talk to the Lich, he will of course Fight: 1 Lich
Flick the Lich Switch on, there is also a book of learning here (Attack of the Dead for Fighters)
Go North twice, East three times, South, East and South again and you find yourself back with the statue.
Finally, the third part of this challenge.
Go South back to switch 'B' and flick it off, then go West and flick switch 'A' off.
Go East twice and South to switch 'G' off Then go South again into a Fight: 1 Ghoul
Flick switch 'J' on when you are done and go West twice to switch 'H' which needs to remain on.
Go North and flick on switch 'D' Go East back to switch 'E' (without touching it) and then go East twice to a statue:
A statue of a Doom Knight stands in the center of the room. He is holding a sword that looks to be glowing with power. A plaque under the statue reads "Death Judges How thee performed; Good Justice Brings Hate; However Crying Idiots Get Death."
These of course are the clues sold by the death Altar before. Go North twice into a Fight: 3 Skeleton Lords
West takes you into another Fight: 1 Skeleton Lord 3 Skeletons
Flip the Skeleton Switch on and go East and then North into a Fight: 5 Skeleton Lords
Go West for another Fight: 2 Skeleton Lords 2 Skeletons
North is yet another Fight: 1 Dread Knight 2 Skeletons
Flip the Dread Knight Switch on
Here you can also pick up an Undead Sword at 2:00 (Undead Sword is a Melee weapon that does 1d18+4 damage) and a Silver Serpent (Silver Serpent is a Shield with a 14 to block and 100 damage points)
Go South and then East and then South three times more
Go West to switch 'G' and flick it on, then West twice more to flick switch 'D' off Go North and East, flick on switch 'B' then go South and East twice without touching any switches
Go South and there are four Head Stones: Head Stone 1: "Here rests Sue Simms In memory of all you have done for me in my life, I thank thee." Head Stone 2: "Here rests William Watters In memory of all you have done for me in my life, I thank thee." Head Stone 3: "Here rests Walter Withers In memory of all you have done for me in my life, I thank thee." Head Stone 4: "Here lies Stefine Nate In memory of all you have done for me in my life, I thank thee."
These don't quite correspond with the directions through the maze given by the Death Altar, so ignore them and follow his directions
(S, S, W, W, S, S, W, W, N)
At the end of the maze there is a Fight : 2 Skeletons
After this talk to the Doom Guard: "So brave flesh warrior, I see you have made it past all the traps so far, but even if you defeat me the traps ahead are only worse. If you do not die by my sword, you can turn back and save your flesh!"
Fight: 1Doom Guard
Flip the Doom Guard Switch on Go back through the maze to the Head Stones
(S, E, E, N, N, E, E, N, N)
Then go North again and West. Now to change the sequence, go South from switch 'G' (which remains on) and flick switch 'J' to off.
Go East and flick switch 'I' on, West and North, only stopping to flip switch 'D', and then continue North.
Go East and flick switch 'B' off, then East again and switch 'C' to on.
Go South and then East twice and into a Fight: 1 Doom Guard
Then go North and Fight: 1Doom Guard
North again for another Fight: 1 Doom Guard
North again takes you finally to this Fight: 1 Doom Knight
After you beat him, there is a letter: "Dear of Protector of my realm, I have heard that a brave flesh warrior has been making his way down my tunnels. We most not have this, kill him, and I shall reward you with powers beyond your wildest dreams! I designed your realm myself and the traps should kill them, but if not, finish the task! The porthole to my realm will open shortly, so your prompt attention to this matter is important! Lichtan"